EA E3 Press Events

 

Hollywood Palladium – Los Angeles

Curved light bars frame screen and stage, continuing look of event branding of larger EA Play event.

Live Marching band introduces Madden segment

Commander Iden Version and 12 501st soldiers present new Star Wars title

Multiple segments presented off-stage using key positions around the room as backdrops.

 
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Novo Theater – Los Angeles

Apollo Hammersmith Theater – London

(2016)

Two continent simulcast

Stage and lighting designs worked together to reflect one show – and still differentiate each location.

Real time interaction between guests and hosts in each location – so camera switching, sound monitoring, etc – needed to be designed to accommodate the satellite delay

Technical, rehearsal and show schedules had to accommodate the 8 hour time difference – and work for both locations and crews. 

 
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Shrine Expo Hall – Los Angeles (2014 and 2015)

A 54,000 square foot multi-use facility into an elegant “Golden Globes” show environment.

3- dimensional moving sets (unique design for each year) built around a 44’ LED Wall provided dramatic camera backgrounds.

3-dimensional moving set pieces provided opportunity for theatrical entrances for special guests/segments

Cathedral canopy of lights over the audience provided dramatic broadcast transitions.  (2014)

 
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Shrine Auditorium (2013)

Three – 25’ HD LED CONTENT walls – fully automated to move vertically and/or horizontially across stage;

HD screens configured to form one ultra wide screen.

HD screens configured for dramatic speaker or car reveal.

Three – Lo-res LED walls (one-43’ and two- 12’) moving vertically on and off the stage provided “liquid architecture” to brand segments; unique camera background

40’ HD project screen flown in for major game trailer reveal.

Special guests:  Drake, Aaron Paul, Kyrie Irving; UFC Bruce Buffer.

Live 64-player game demo on stage.

 
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Orpheum Theater (2008 – 2012)

Historic Orpheum Theater in Los Angeles

2008 and 2009-  Minimalist “Cannes Film Festival” look with a single screen and minimal scenic

2010:  40’ ultra-wide curved screen providing the back-drop to one of the industry’s first live multi-player demos.  

2010:  Live 3D demo for 

2011 and 2012 : 

embraced EAs overarching message “EA in Motion” 

design whose impact comes from a cohesive series of horizontal and/or vertical movement of screens, flats and shelves.

NFL – reveal of Heisman trophy winner

 
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